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However, if you're using splines or you don't have the hair objects, then you won't be able to see anything. If I enable the hair now, you can see Octane will update and start to render it, which is great. So let's move on, and we've got, you can see, a polygon selection, and what I've done with that is create some hair and it's being linked to that polygon selection. So let's continue to explore the Octane ObjectTag and just in case you're wondering, we've got one on the geometry here that's just adding some subdivision to it.
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